The Call of Duty™ Endowment is excited to announce the launch of a new in-game program to support our multinational effort to help unemployed veterans in the U.S. and U.K. find high-quality careers.
The Call of Duty®: WWII — Call of Duty™ Endowment Fear Not Personalization Pack (PS4/Xbox One/PC), developed by Sledgehammer Games in partnership with artist Jason Heuser, includes a special Call of Duty™ Endowment in-game weapon charm, Monty division uniform, Viper weapon camo, two specialty calling cards, and two emblems.
Concept artist Jason Heuser, known for his political satire and video game art, was commissioned to create the original creative behind the Fear Not Personalization Pack and Premium Theme. The original image features FDR, Field Marshal Montgomery, and a few Easter Eggs—all celebrating the U.S.-U.K. World War II partnership and our recent expansion to the United Kingdom to support British veterans finding meaningful employment.
“The continued support from Sledgehammer Games, PlayStation, and Xbox for Call of Duty® in-game items is vital to our mission of helping veterans beat unemployment and underemployment as they transition back into civilian life. Via these programs, we have raised more than $3.8 million toward helping veterans into meaningful careers,” said Dan Goldenberg, Executive Director of the Call of Duty™ Endowment.
“At Sledgehammer Games, we value our opportunity to support the Call of Duty™ Endowment, knowing that all the money Activision receives from the content we produce goes to placing veterans in high-quality jobs,” said Aaron Halon, Studio Head at Sledgehammer Games. “The chance to work with Jason Heuser on such a special project with the Endowment to create the Fear Not Personalization Pack was incredible. It reflects iconic personalities in a brilliant recreation, and for a great cause. We can’t wait for fans to get their hands on it.”